Just Another Generic Third-Person Shooter Game

DREW AVOLESE

Staff Writer

Army of Two: The Devil’s Cartel was released on March 26 and is the third installment in the series. It was developed by Visceral Games’ Montreal branch and was released by Electronic Arts. It is a third-person shooter with co-op capabilities, similar to the previous installments. However, game developers discarded the multiplayer and co-op mini games for faster gameplay, creating another repetitive shooter that resembles over a hundred other titles.

The gameplay is fairly repetitive and consists of shooting the enemy and proceeding to the next level in which you shoot more enemies. There is a variety of branching paths where you can either be in a stationary position to provide cover or proceed to the objective on foot where your friend or Artificial Intelligence partner provides you with covering fire. There is also Overkill mode, which allows the players to become invincible for a short period of time. The graphics of the game are not anything different, although the game is used on the Frostbite 2.0 engine rather than the unreal engine like the previous installments. One thing the game does well is customization. The player can customize the mask their character wears and the camouflage of guns by using money earned on missions.

The story is different than most games and relates to the real world, but it is not well written. The player is hired by Tactical World Operations to stop a drug cartel in Mexico by protecting a politician seeking to destroy the drug trade in Mexico. There are many cliches used in the story, such as a hostage saved by the character years ago appearing to help them, and an ally who was presumed dead returning as an antagonist. The story could have been improved if they focused more on the previous protagonists and if they had shown what life is like for the people in Mexico under the drug cartel’s rule.

Army of Two: The Devil’s Cartel is a not bad game, but it is nothing that has not been done before. Judging by the ending, the company will most likely make a sequel. If so, we can hope that they will bring back more co-op interaction to make the game more enjoyable. 

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